![]() You will now receive in-game notifications after a player that you reported is sanctioned. We’ve also tweaked the MMR gain/loss distribution to prevent diminishing MMR returns for players who play lots of ranked games. Winning/Losing a ranked match will now give a minimum of 25 +/- MMR gain or loss. With the introduction of new sights and scopes, we’ll be redistributing them based on operator, gameplay, and balancing needs. 3.0x Scope – No longer a unique option, and will be an option for most DMRs (depending on balancing needs).New Scope (2.0 Scope) – With medium range magnification.New ACOG (1.5x Scope) – An ACOG with short-to-medium range magnification.New MH1 Holo Sight – Alternative Holo that offers a clean sight and new reticule.New M4S Red Dot Sight – 1.0x zoom, which functions as a ‘no zoom’ sight.New sights are coming! We’re introducing 2 new sights and 2 new scopes: NEW SIGHTS, MODIFICATION & REDISTRIBUTION OF OLDER SIGHTS New Sights/Scopes See above for information on the new secondary Hard Breach Charge gadget and changes to Thatcher's DSEG 1.2. This could also be a great tool to avoid cheating in the community.īy releasing the feature this season on our Test Server, we intend to gather all your feedback on this feature first, then pull it back to polish and improve it. We’re aiming to have this feature be helpful for all types of players at any level, from new players looking for knowledge of their maps, to pros and coaches looking for a new strategy, to even analysts and content creators. Once you’re in the replay, you can use the Spectator mode tools to check any top-down view or any first-person view - whether yours, your teammates’, or someone from the opposing team. The feature is enabled by default in General Options, and you’ll be able to access a “WATCH” section directly from the menu allowing you to playback your last few plays, recorded at an average of 30 MB per minute of gameplay. Introducing Match Replay, a function that records your last matches - up to 12 of them – locally on your own PC. This season, we’re bringing a new feature to our Test Server only, as we are in the early stages of development. Rainbow Six Siege is an ever-evolving game and always striving to bring the best to its players. However, it remains widely recognizable and keeps its signature thematic. Overall, you’ll find that the map has been greatly reconfigured, whether it be by changing the cover inside objectives, or moving access points, or even offering new options for rotation. The Bathroom no longer connects directly into Bedroom, but rather serves as a rotation point.Ī few other noticeable changes include the extension of the Mezzanine to connect to Office Balcony (where most windows have been blocked), roof access with new rappel points, and Wine Cellar no longer being separated into two rooms. The stairs that led up from the first floor have been moved to connect Trophy and a brand-new room that replaces the balcony next to Master Bedroom: the Solarium. Doors were moved, and a new hallway on the South side links them together.įinally, you’ll find the biggest changes with Bedroom and Office. One hallway was added to improve rotation between the sites in Basement, and we switched out the Trophy site for a new one in Dining.įor Bar and Gaming, the difference is mostly in access and rotation, as it is for most of the map. The Basement and Kitchen sites were already quite strong, so the changes there were minor. To modernize the map, we focused on the Objectives and how balanced they were. Unfortunately, in its previous state it was not as viable as other maps, so we wanted to give it the love it deserved with a proper rework. Chalet has been with us for a long time, and it has a special place in our hearts.
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